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The bar will fill the better your faction is doing in Pv P, and lower when it starts to do badly. Keep in mind that killing several lower level mobs without having to rest will give more exp overall then taking on one high level mobs, barely surviving, and having to rest before you are able to try to kill another one.Quests Quests are shown on the map by yellow diamonds, and completed quests indicated by blue diamonds. Don’t Pv P If you need to read this section of the guide, do not Pv P.You do not lose exp on a death (just lose your toon instead). You get 9 stat points per level and 5 skill points. Basic Stat information Every level, you will receive a certain amount of stat points which you can spend amongst some stats to improve your character.It is very important that you do this – your stat point allocation (or build) is one of the main ways to advance your character.
Players who have played a lot of Shaiya before, or perhaps have played a fighter briefly before may want to skip onto the next post which covers fighters in more detail. First question which most people ask is why should they play a fighter? Fighter is an optimal choice for a first toon, because they can party or go independent easily, level quickly, have a quick learning curve, and are very strong at high levels.Shaiya Fighter Guide by Wheres Lupers and Althamus Contents: Introduction Newbie section Experienced player section Stats – Since the skill section is so large, it has been covered in more depth in an alternate topic.Weapons types available to fighters Reference: Weapons Armour Capes/Mounts Grind locations Newbie Section Introduction This section of the guide was written for players who are new to Shaiya, new to fighters or even new to MMORPGs in general.Generally, people agree that if you are going to put points into a statistic, you need to put a lot in (2 per level BARE MINIMUM), or none at all. It also improves your damage with physical attacks slightly. Also increases your defense, which means you take less damage from physical attacks. Wisdom: Improves your healing abilities (a fighter has none), increases your magical resistance, increases your chance to hit for magic attacks (a fighter has none), increases Mana Points (needed for a few fighter skills). Luck: Every five points increases your critical hit % by 1%.Very few people believe that putting 1/level or even 1 every 2 levels is worthwhile. It also improves the damage you deal on a critical hit, and slightly reduces the chance of opponents critical hitting you.